What I got wrong about my second startup
Gamerz Nation worked. We ran 7 gaming zones, crossed $100K in the first year, hired a team of 12. By every metric, it was a successful first business. By age 24 I had a regional gaming brand and a team I was proud of. Then I shut it down.
I don't talk about Gamerz Nation much in the portfolio because the story is "I built it, it worked, I sold or closed it." The honest version is: I closed it because I was bored, not because it wasn't working. The business was profitable. I just didn't want to do it anymore. That's a luxury most founders don't have. I had it because I was 24 with no dependents and a willingness to walk away from monthly cash flow.
The lesson I took from that was wrong. I thought: "If I can build a profitable business I'm bored of, I can build a profitable business I'm excited about." That is true in a narrow sense. It's also a much harder constraint to satisfy than I gave it credit for.
Trinetry was the test. I started it in 2021 with the explicit goal of building something I'd want to run for a decade. Crypto data infrastructure. NLP-to-SQL. AI-native ERP for Indian SMEs. I was excited about the problem space. I still am.
What I got wrong: I confused "I want this to exist" with "I want to be the one to make it exist." The first is a thesis. The second is a 10-year committment. They're different questions with different answers.
Three specific mistakes from year one and two of Trinetry:
1. I built too much, too fast. Six production-grade apps in six months. Sounds like velocity. Was actually avoidance — building new things is easier than selling the existing thing. I was using engineering as a substitute for commercial traction.
2. I hired too late, then hired too senior. The first engineer I hired was a senior architect who needed a more senior team than I had to hire. By the time I had the team he needed, we'd both moved on. The second time I hired I waited too long. The third time I tried to grow the team before the revenue supported it.
3. I didn't say no to the wrong customers. I took on enterprise consulting work that paid well but ate 60% of my bandwidth. It funded the rest of the company but it was not the company. I confused revenue with progress.
What's the recovery look like? Two things: I cut the consulting work in 2024, took a 50% revenue hit, and rebuilt the core product without the consulting tail. I wrote down three questions I ask before any new direction: "Will I want to do this in three years?" "Does this compound or just pay?" "Am I avoiding something harder?" If I can't answer yes, yes, no — I don't do it.
The version of Trinetry today is a better company than the one I started in 2021. It's also a smaller one. That's the trade.